glimmering-chests

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glimmering-chests [2026/05/23 08:57] – created - external edit 127.0.0.1glimmering-chests [2026/10/10 11:21] (current) – Plain punctuation instead of dashes www-data
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 ====== Glimmering Chests of Belongings ====== ====== Glimmering Chests of Belongings ======
  
-A **Glimmering Chest of Belongings** is a special loot container awarded directly to your backpack when a creature you damaged is slain. The chest is never placed on the corpse — it appears in your pack automatically.+A **Glimmering Chest of Belongings** is a special loot container awarded directly to your backpack when a creature you damaged is slain. The chest is never placed on the corpse; it appears in your pack automatically.
  
 Each chest is named //a glimmering chest of belongings// and its appearance is randomised from a small set of chest graphics and hues. The chest's tier is shown on its property list as //Level N// in blue. Each chest is named //a glimmering chest of belongings// and its appearance is randomised from a small set of chest graphics and hues. The chest's tier is shown on its property list as //Level N// in blue.
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   - Your **Luck** is read directly from your character (no cap is applied) and a //luck scaler// of ''1.0 + (Luck / 1000)'' is computed.   - Your **Luck** is read directly from your character (no cap is applied) and a //luck scaler// of ''1.0 + (Luck / 1000)'' is computed.
   - If your **Better Loot** perk is active, the luck scaler is multiplied by ''3''.   - If your **Better Loot** perk is active, the luck scaler is multiplied by ''3''.
-  - If the slain creature is a demigod-flagged dungeon boss, the demigod payout fires (see below). The luck scaler is **only used by the demigod branch** — for ordinary kills, the base chest chance does not scale with Luck.+  - If the slain creature is a demigod-flagged dungeon boss, the demigod payout fires (see below). The luck scaler is **only used by the demigod branch**. For ordinary kills, the base chest chance does not scale with Luck.
   - The chance to receive any chest from an ordinary kill is:   - The chance to receive any chest from an ordinary kill is:
  
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     clamped between 0 and 100. Tougher creatures are far more likely to drop a chest.     clamped between 0 and 100. Tougher creatures are far more likely to drop a chest.
-  - On success, a tier is rolled. A random value from 0–1 is generated, then shifted by ''-0.2'' if **Better Loot** is active. The highest matching tier is assigned:+  - On success, a tier is rolled. A random value from 0-1 is generated, then shifted by ''-0.2'' if **Better Loot** is active. The highest matching tier is assigned:
  
 ^ Roll ^ Tier ^ ^ Roll ^ Tier ^
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   * **Perk Deed**: one random Perk Deed (rank 1.0 or 2.0); a second is awarded on a coin flip.   * **Perk Deed**: one random Perk Deed (rank 1.0 or 2.0); a second is awarded on a coin flip.
   * **Clothing Scroll**: one guaranteed Random Artifact Clothing Scroll.   * **Clothing Scroll**: one guaranteed Random Artifact Clothing Scroll.
-  * **If Better Loot is active**: one additional chest at random tier 2–5, another Perk Deed, and a 40% chance of a second Random Artifact Clothing Scroll.+  * **If Better Loot is active**: one additional chest at random tier 2-5, another Perk Deed, and a 40% chance of a second Random Artifact Clothing Scroll.
  
-The demigod payout runs **in addition** to the ordinary chest roll — both can fire on the same kill.+The demigod payout runs **in addition** to the ordinary chest roll, so both can fire on the same kill.
  
 ===== Lock and Trap ===== ===== Lock and Trap =====
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 ^ Condition ^ Locked ^ Trap ^ LockLevel ^ MaxLockLevel ^ ^ Condition ^ Locked ^ Trap ^ LockLevel ^ MaxLockLevel ^
-| Boosted (Better Loot active or inside an Instance) | No | None | — | — |+| Boosted (Better Loot active or inside an Instance) | No | None | n/a | n/a |
 | Not boosted | Yes | Explosion Trap, ''TrapPower = level × 25'', ''TrapLevel = level'' | 90 | 140 | | Not boosted | Yes | Explosion Trap, ''TrapPower = level × 25'', ''TrapLevel = level'' | 90 | 140 |
  
-Lockpicking, key use, Telekinesis, Remove Trap, and trap discharge all behave normally — there are no special open-time rules on these chests.+Lockpicking, key use, Telekinesis, Remove Trap, and trap discharge all behave normally; there are no special open-time rules on these chests.
  
 ===== Loot Tables by Tier ===== ===== Loot Tables by Tier =====
  
-Contents are drawn from a weighted **Chest Gear** pool, a **Chest Deco** decoration pool, and the **Relic Generator**. Reagent quantities are rolled as ''Random(N)'', meaning the result is between ''0'' and ''N-1'' — an empty stack is possible.+Contents are drawn from a weighted **Chest Gear** pool, a **Chest Deco** decoration pool, and the **Relic Generator**. Reagent quantities are rolled as ''Random(N)'', meaning the result is between ''0'' and ''N-1'', so an empty stack is possible.
  
 "Boosted" means the chest was filled while you had **Better Loot** active or were inside an Instance. "Boosted" means the chest was filled while you had **Better Loot** active or were inside an Instance.
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 ===== Effect of Luck ===== ===== Effect of Luck =====
  
-Luck **does not** alter the chance of receiving a chest from an ordinary kill — that chance scales only with the slain creature's combined HitsMax + StamMax + ManaMax. Luck only enters the formula on demigod kills, where:+Luck **does not** alter the chance of receiving a chest from an ordinary kill; that chance scales only with the slain creature's combined HitsMax + StamMax + ManaMax. Luck only enters the formula on demigod kills, where:
  
 ''numofchests = (int)(1 + Luck/1000) × 2'' ''numofchests = (int)(1 + Luck/1000) × 2''
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   - Triples the demigod luck scaler, increasing the demigod chest count.   - Triples the demigod luck scaler, increasing the demigod chest count.
-  - Adds one extra tier-2–5 chest, an extra Perk Deed, and a 40% chance of a Random Artifact Clothing Scroll on demigod kills.+  - Adds one extra tier-2-5 chest, an extra Perk Deed, and a 40% chance of a Random Artifact Clothing Scroll on demigod kills.
   - Subtracts ''0.2'' from the tier roll, biasing every chest toward higher tiers.   - Subtracts ''0.2'' from the tier roll, biasing every chest toward higher tiers.
   - Unlocks and untraps every chest you receive.   - Unlocks and untraps every chest you receive.