The Party Matchmaking system lets you publish your party to a server-wide list so other players can join without waiting for a direct invite from the leader. Matchmaking only handles the meeting point; once a player joins, the normal party rules (capacity, membership, candidates) take over.
You can open Matchmaking in two ways:
[matchmaking.3804 (flipable to 3803), and is hue 74.Both entry points open the Matchmaking window.
The Matchmaking window lists every party currently waiting for members, paginated at 7 entries per page. Use Next Page and Previous Page to move through the list when more parties are listed.
Each row shows:
1 if the leader has not formed a party yet).Clicking Join Party runs the following checks, in order:
On a successful join, every existing party member sees the broadcast: “{playername} has been added to the party via Matchmaking.”
The hard party-size cap is 10 members.
If you are not already listed, the Matchmaking window shows a Create Matchmaking Party button. The create window in the current build shows only Okay and Cancel buttons; the “Murderers Allowed” and “PvM/PvP” type selectors are not displayed. Accepting the create window publishes your party with the default values (Type defaults to 1 because the PvM option is not rendered).
To publish a listing, you must meet these requirements:
Each listing records the leader, whether reds are allowed, and a type field (0 = PvM, 1 = PvP).
Two world broadcasts are sent at hue 173:
{playername} has entered their party into Matchmaking.”{playername} has opened a Matchmaking party.”
If your party is currently listed, the Matchmaking window shows Remove Your Party From Matchmaking? in place of the create button. Selecting it removes your listing and sends the message “Your party has been removed from Matchmaking.”
If your listing is removed automatically because the party filled up, the message is instead: “Your party has been removed from Matchmaking, because it is now full.”
When you log out, any Matchmaking listing you own is removed automatically. No notification message is sent at logout.
Matchmaking does not award anything on its own. It only helps players assemble into a party. Any rewards, loot, or quest credit come from whatever the party does afterward and are handled by the regular party, loot, and quest systems.