Beyond Sosaria runs a fixed weekly roster of PvM events. All scheduled times are //Eastern// (wall-clock, not strict EST) — Daylight Saving Time is honoured automatically. ==== Player Commands ==== * ''[events'' — opens the Event Status tracker. * ''[nextevent'' — shows the time remaining until the next scheduled event and lists any active events. * ''[eventtime'' — shows the current server time in Eastern and the next five upcoming events with their start day and hour. ==== Weekly Schedule ==== Every event runs on every day of the week at the hours shown, unless noted otherwise. Times are wall-clock Eastern. ^ Event ^ Times (Eastern) ^ Cadence ^ Duration ^ | Champ Bash | 00:00, 08:00, 16:00 | every 8 h | 1 h | | The Drunken Noble | 06:00, 12:00, 18:00 | 3x daily | 30 min | | Fishing Tournament | 09:00, 15:00, 21:00 | 3x daily | 45 min | | Taming Tournament | 08:00, 14:00, 20:00 | 3x daily | 45 min | | Fleeing Fugitive | 00:00, 04:00, 08:00, 12:00, 16:00, 20:00 | every 4 h | 30 min | | Heavy Harvest | 10:00, 16:00, 22:00 | 3x daily | 45 min | | Population Control | 01:00, 04:00, 07:00, 10:00, 13:00, 16:00, 19:00, 22:00 | every 3 h | 60 min | | Scalis Attack at the Docks | 19:00 | 1x daily | 45 min | | Town Invasion | 00:00, 02:00, 04:00, 06:00, 08:00, 10:00, 12:00, 14:00, 16:00, 18:00, 20:00, 22:00 | every 2 h | 1 h | | Hell Gate | Saturday 19:00 | weekly | 24 h | ==== Event Details ==== === Champ Bash === * Schedule: every 8 hours, 00:00 / 08:00 / 16:00, every day. * Duration: 1 hour. * Hunt champions tagged ''(Champ Bash)'' across Trammel dungeons. Up to 100 champions are seeded across valid dungeon regions on Trammel each event. * Rewards: the headline prize is between 3000 and 5000 PvM Points, in 100-point steps. Each kill has a 5% chance to drop 1–3 Rough Stones plus a Bank Check worth 10k, 20k, 30k, or 40k. The winner receives a "Champ Bash Care Package" gift box containing 20 Rough Stones, three Hue Credit Deeds, and a blessed body sash ("Champion's Sash", hue 1157, Luck +300, one random skill +5/+10/+15/+20). If more than five players scored, a 10% roll also adds a Champ Bash Statuette. * Reward eligibility: at least 25% of the spawned champions must be killed, otherwise the event ends with "Not enough champions slain. No winner." === The Drunken Noble === * Schedule: 06:00, 12:00, 18:00, every day. * Duration: 30 minutes. * Escort the drunken NPC to safety. Single-winner event — the first player to complete the escort wins. * Reward: PvM Points drawn from {200, 300, 500, 600, 700, 800, 900, 1000}, plus a care package. === Fishing Tournament === * Schedule: 09:00, 15:00, 21:00, every day. * Duration: 45 minutes. * Each fish caught awards PvM Points equal to its weight. The player who lands the heaviest single fish wins a bonus of 1500–2500 PvM Points plus a care package. === Taming Tournament === * Schedule: 08:00, 14:00, 20:00, every day. * Duration: 45 minutes. * A random target creature type is picked per event. Tamers earn 50, 150, 250, or 375 PvM Points per tame depending on the creature's tier. * The winner is the player whose tamed instance has the highest combined stats and receives a 1500–2500 bonus PvM Points. === Fleeing Fugitive === * Schedule: every 4 hours — 00:00, 04:00, 08:00, 12:00, 16:00, 20:00, every day. * Duration: 30 minutes. * A single fugitive monster spawns; the first player to kill it wins. * Includes a care package. === Heavy Harvest === * Schedule: 10:00, 16:00, 22:00, every day. * Duration: 45 minutes. * A random harvest type (logging, mining, etc.) is requested per event. The player who gathers the most of that resource wins. * Includes a care package. === Population Control === * Schedule: every 3 hours starting at 01:00 — 01:00, 04:00, 07:00, 10:00, 13:00, 16:00, 19:00, 22:00, every day. * Duration: 60 minutes. * The event picks a rotating set of creature types; kills on those types award PvM Points. * No care package. === Scalis Attack at the Docks === * Schedule: 19:00, every day. * Duration: 45 minutes. * Osiredon the Scalis Enforcer attacks a coastal town. Each defender hit on Osiredon awards 100–250 PvM Points. * No care package. === Town Invasion === * Schedule: every 2 hours, even hours only — 00:00, 02:00, 04:00, 06:00, 08:00, 10:00, 12:00, 14:00, 16:00, 18:00, 20:00, 22:00, every day. * Duration: 1 hour. * Invaders and a champion spawn in a chosen town; defeat them all to save the town. === Hell Gate === * Schedule: Saturday 19:00, weekly. * Duration: up to 24 hours (1440 minutes); the event ends earlier when all waves are cleared. * Six waves of 10 creatures each in one of five graveyard arenas (Britain, Cove, Yew, Vesper, Moonglow), culminating in a Hell Gate Boss fight. ==== Technical references ==== * The schedule is fixed in Eastern wall-clock time and compensates for Daylight Saving Time at every tick. * Per-event leaderboards feed the [[pvm-ranking|PvM Ranking]] system. * Event status displayed by ''[events'' and ''[nextevent'' is cached for 5 minutes, or 10 seconds for events with dynamic state (such as live invader counts). * Administrators can use ''[schedulestats'' for total scheduled rows, next event time, time remaining, and currently active events.